| Derek Burgan with more on the TNA video game |
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Midway TNA iMPACT video game media launch (part 2)Saturday, August 9th 2008 You can read part one of this series by clicking here. Let’s start this off by discussing the much-talked about storyline concept that is in the TNA iMPACT game. Basically we’re treated to a small mini-movie spotlighting the career of a wrestler named Suicide. This includes clips of Suicide battling in the Impact Zone with the voice over guy telling us how great his career is going. Before an upcoming title match, Suicide is confronted by LAX and they say in no uncertain terms that he is to throw the match. Suicide ain't down with that, and is subsequently beaten to a pulp by Homicide and Hernandez. Left for dead on the streets of Tijuana, Mexico, a team of doctors work to rebuild Suicide’s body, and this is where the game’s Create A Wrestler mode comes into play.
Like the best of wrestling’s CAW options, iMPACT gives the player a veritable treasure chest of tools to create a unique wrestler. Body type. Muscle tone. Flesh color. Wrestling style. Clothing. Tattoos. Etc. etc. etc. Each option contains a bunch of other options, such as To check out the official trailer giving all the details on the storyline mode, CLICK HERE. They’ve even gone a little viral with a look-or-you’ll-miss-it spot on Impact this week which sent viewers to the Who is Suicide website. Personally, I thought the storyline mode was pretty interesting, and a whole lot better than a “create-a-wrestler just for the hell of it” mentality that the wrestling games I grew up with had. Back in the day I would have totally marked out if my wrestlers could have had a backstory in the game and not just here’s another guy. I can’t imagine this feature not going over extremely well with younger fans.
It was time to interview some more wrestlers and I made my way towards Samoa Joe. I had talked to Joe about the game back in Orlando during WrestleMania weekend, but was surprised to find out that he and AJ Styles had been involved with this game from literally day one as Midway’s team approached both of them before production to pick their brains on what they would like to see in the game. Joe and I talked about possible future editions of iMPACT and what he would like to see in it. “Six Sides of Steel,” said Joe, and I couldn’t agree more. And thank God Midway went to Joe and AJ instead of Vince Russo, or we’d be seeing the first video game reverse battle royal. Favorite game of all time: Street Fighter II (SNES).
Favorite game of all time: EA’s NHL (Sega Genesis).
LINKS OF INTEREST: Special Thanks to C&R's Mike Roe for his invaluable help with this article. Derek Burgan has been reviewing wrestling DVDs, comics, books, and other miscellaneous crap for the Observer/F4Wonline Empire since October 2005. He also writes the world famous Wrestling Enjoyment Index, the Gimmick Table, Drawing Heat and is a contributing writer for Number1Contender.net. He even has a MySpace page! He can be reached at: This e-mail address is being protected from spam bots, you need JavaScript enabled to view it {plug} |
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